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Gardenscapes update 2019
Gardenscapes update 2019








After a lull in Q4 2018, Gardenscapes appears to have bounced back, with the $136.6 million it has earned this quarter-to-date already eclipsing the year-ago quarter’s $108 million-growth of 26 percent Y/Y so far. The series’ iconic protagonist, Austin the butler, has a lot to smile about. Gardenscapes, perhaps owing to being a longer established game than Homescapes, sees more spending per player, with an average revenue per install of $7.07 compared to Homescapes’ $4.52. That’s in contrast to Homescapes, whose top two consumers are the United States and Japan with 43 and 11 percent of spending, respectively. Gardenscapes is most popular with players in the United States, where 35 percent of its lifetime revenue is from, with German players coming in second at 12 percent. While its sequel, Homescapes, has recently overtaken Gardenscapes as Playrix’s primary moneymaker, Gardenscapes is still a significant part of the publisher’s business, accounting for 33 percent of its mobile revenue since January 2019.Īlthough Google Play users have accounted for 70 percent of Gardenscapes’ downloads to date, they’ve only contributed 47 percent of overall revenue compared to iOS users at 53 percent on 30 percent of installs. In comparison, the puzzle genre’s leader during that same period, King’s Candy Crush Saga, saw 6 percent Y/Y growth.

gardenscapes update 2019

The fifth highest-grossing puzzle game in 2019 so far, Playrix’s Gardenscapes, has grossed $1.5 billion from in-app purchases and seen more than 213 million installs globally since its August 2016 release, Sensor Tower Store Intelligence data reveals.ĭespite being one of Playrix’s older titles, Gardenscapes’ revenue is still growing, with November 2019 being its highest-earning ever: The close to $53 million that Gardenscapes grossed last month represents 48 percent growth year-over-year from the $35.7 million it earned in November 2018.










Gardenscapes update 2019